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sk_buff数据结构图

2009-12-20 13:16| 发布者: admin| 查看: 90| 评论: 0|原作者: 江月

一。skbuff的结构图如下
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skbuff.png');}" onmousewheel="return imgzoom(this);" alt="" />

二.Basic functions for sk_buff

skb_headroom(), skb_tailroom()
Prototype / Description
int skb_headroom(const struct sk_buff *skb);
bytes at buffer head
int skb_tailroom(const struct sk_buff *skb);
bytes at buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_reserve()
Prototype
void skb_reserve(struct sk_buff *skb, unsigned int len);
Description
adjust headroom
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_reserve.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_push()
Prototype
unsigned char *skb_push(struct sk_buff *skb, unsigned int len);
Description
add data to the start of a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_push.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_pull()
Prototype
unsigned char *skb_pull(struct sk_buff *skb, unsigned int len);
Description
remove data from the start of a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_pull.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_put()
Prototype
unsigned char *skb_put(struct sk_buff *skb, unsigned int len);
Description
add data to a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_put.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_trim()
Prototype
void skb_trim(struct sk_buff *skb, unsigned int len);
Description
remove end from a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_trim.png');}" onmousewheel="return imgzoom(this);" alt="" />

三.List of sk_buff
Prototype / Description
__u32 skb_queue_len(const struct sk_buff_head *list_);
get queue length
struct sk_buff *skb_peek(struct sk_buff_head *list);
get pointer to the head element
struct sk_buff *skb_peek_tail(struct sk_buff_head *list);
get pointer to the tail element
Image

screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_list.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_queue_head()
Prototype
void skb_queue_head(struct sk_buff_head *list, struct sk_buff *newsk);
Description
queue a buffer at the list head
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_queue_head.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_queue_tail()
Prototype
void skb_queue_tail(struct sk_buff_head *list, struct sk_buff *newsk);
Description
queue a buffer at the list ta
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_queue_tail.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_dequeue()
Prototype
struct sk_buff *skb_dequeue(struct sk_buff_head *list);
Description
remove from the head of the queue
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_dequeue.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_dequeue_tail()
Prototype
struct sk_buff *skb_dequeue_tail(struct sk_buff_head *list);
Description
remove from the tail of the queue
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_dequeue_tail.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_insert()
Prototype
void skb_insert(struct sk_buff *old, struct sk_buff *newsk);
Description
insert a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_insert.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_append()
Prototype
void skb_append(struct sk_buff *old, struct sk_buff *newsk);
Description
append a buffer
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_append.png');}" onmousewheel="return imgzoom(this);" alt="" />

skb_unlink()
Prototype
void skb_unlink(struct sk_buff *skb); Description
remove a buffer from a list
Image
screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {return true;} else {window.open('http://www.skbuff.net/images/skb_unlink.png');}" onmousewheel="return imgzoom(this);" alt="" />






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