检测debugger的方法补遗(4千字),debugger,反跟踪技术 2008年06月23日 星期一 下午 02:31 还是这个论坛对源码格式处理得比较好 下面这几个都是利用的WinNT的native API来检查debugger的,所以不能运行在Win9x/ME上。 1、ZwQuerySystemInformation 用这个可以检查系统调试器是否存在,对SoftICE似乎无用,估计只对微软自家的WinDBG有效,有条件的可测试一下。 2、ZwSetInformationThread 用这个函数可以将某个线程的调试端口设为0,使得Win32调试器无法再收到该线程的调试事件,使调试器无法再调试该线程。这个主要是针对VC 这样的ring3调试器的。 3、ZwQueryInformationProcess 这个可以检查某个进程是否正被ring3调试器所调试。 测试程序: #include #include #define NTAPI __stdcall typedef long NTSTATUS; #define NT_SUCCESS(Status) ((NTSTATUS)(Status) >= 0) #define STATUS_SUCCESS ((NTSTATUS)0L) typedef struct _SYSTEM_KERNEL_DEBUGGER_INFORMATION { BOOLEAN DebuggerEnabled; BOOLEAN DebuggerNotPresent; } SYSTEM_KERNEL_DEBUGGER_INFORMATION, *PSYSTEM_KERNEL_DEBUGGER_INFORMATION; typedef struct _PROCESS_DEBUG_PORT_INFO { HANDLE DebugPort; } PROCESS_DEBUG_PORT_INFO; enum SYSTEM_INFORMATION_CLASS { SystemKernelDebuggerInformation = 35 }; enum THREAD_INFO_CLASS { ThreadHideFromDebugger = 17 }; enum PROCESS_INFO_CLASS { ProcessDebugPort = 7 }; typedef NTSTATUS (NTAPI *ZW_QUERY_SYSTEM_INFORMATION)(IN SYSTEM_INFORMATION_CLASS SystemInformationClass, IN OUT PVOID SystemInformation, IN ULONG SystemInformationLength, OUT PULONG ReturnLength); typedef NTSTATUS (NTAPI *ZW_SET_INFORMATION_THREAD)(IN HANDLE ThreadHandle, IN THREAD_INFO_CLASS ThreadInformationClass, IN PVOID ThreadInformation, IN ULONG ThreadInformationLength); typedef NTSTATUS (NTAPI *ZW_QUERY_INFORMATION_PROCESS)(IN HANDLE ProcessHandle, IN PROCESS_INFO_CLASS ProcessInformationClass, OUT PVOID ProcessInformation, IN ULONG ProcessInformationLength, OUT PULONG ReturnLength); void main( ) { HMODULE hModule = GetModuleHandle("ntdll.dll"); if (hModule == NULL) { cout << "Failed: GetModuleHandle" << endl; cout << "This prog needs WinNT/2K/XP to run." << endl; return; } //------------------------------------------------------------------------------------ ZW_QUERY_SYSTEM_INFORMATION ZwQuerySystemInformation; ZwQuerySystemInformation = (ZW_QUERY_SYSTEM_INFORMATION)GetProcAddress(hModule, "ZwQuerySystemInformation"); if (ZwQuerySystemInformation == NULL) { cout << "Failed: GetProcAddress ZwQuerySystemInformation" << endl; return; } SYSTEM_KERNEL_DEBUGGER_INFORMATION Info; if (STATUS_SUCCESS == ZwQuerySystemInformation(SystemKernelDebuggerInformation, &Info, sizeof(Info), NULL)) { if (Info.DebuggerEnabled) { cout << "System debugger enabled" << endl; if (Info.DebuggerNotPresent) cout << "System debugger not present" << endl; else cout << "System debugger present" << endl; } else cout << "System debugger disabled" << endl; } else { cout << "Failed: ZwQuerySystemInformation" << endl; } //--------------------------------------------------------------------------------------- ZW_SET_INFORMATION_THREAD ZwSetInformationThread; ZwSetInformationThread = (ZW_SET_INFORMATION_THREAD)GetProcAddress(hModule, "ZwSetInformationThread"); if (ZwSetInformationThread == NULL) { cout << "Failed: GetProcAddress ZwSetInformationThread" << endl; return; } if (STATUS_SUCCESS != ZwSetInformationThread(GetCurrentThread( ), ThreadHideFromDebugger, NULL, 0)) cout << "Failed: ZwSetInformationThread" << endl; //--------------------------------------------------------------------------------------- ZW_QUERY_INFORMATION_PROCESS ZwQueryInformationProcess; ZwQueryInformationProcess = (ZW_QUERY_INFORMATION_PROCESS)GetProcAddress(hModule, "ZwQueryInformationProcess"); if (ZwQueryInformationProcess == NULL) { cout << "Failed: GetProcAddress ZwQueryInformationprocess" << endl; return; } PROCESS_DEBUG_PORT_INFO ProcessInfo; if (STATUS_SUCCESS != ZwQueryInformationProcess(GetCurrentProcess( ), ProcessDebugPort, &ProcessInfo, sizeof(ProcessInfo), NULL)) cout << "Failed: ZwQueryInformationProcess" << endl; else { if (ProcessInfo.DebugPort) cout << "Process debugger present" << endl; else cout << "Process debugger not present" << endl; } } |
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